• Release DateFebruary 26, 2019
  • PlatformsPlayStation 4, Xbox One

The Red Dead Online Beta gets its first big update - with new competitive gameplay, daily objectives and rewards, weaponry, player customization and emotes. Plus additional improvements: an enhanced law and bounty system, updated player radar, and more.

New Weapons

New weapons have been added to Red Dead Online: the Rare Shotgun, the Jawbone Knife [PS4 Early Access] and the Evans Repeater [March 5, 2019].

Evans Repeater
Jawbone Knife
Rare Shotgun

New Game Modes

[March 12, 2019] A new Showdown Mode has been added to the Red Dead Online Beta, available from Rank 1:

More new Game Modes have been added in the subsequent weeks.

New Content

  • A new Free Roam Event, Fool's Gold, has been added to Red Dead Online
  • Over 300 new items of clothing will be added for male and female characters in the Red Dead Online Beta
  • [PS4 Early Access] 177 clothing tints will be added for male and female characters in the Red Dead Online Beta
  • New emotes have been added to the Red Dead Online Beta
    • Hell Yeah
    • Bring it On
    • Yeehaw
    • Point and Laugh
    • Fancy Bow
    • Prospector Jig
    • Gag
    • Good to See Ya
    • Weep
    • Tough Guy Nod
    • You Gonna Cry?
    • Who, me?
    • I’m Hit! [PS4 Early Access]
    • Blow Kiss [PS4 Early Access]
    • Point [PS4 Early Access]

New Features / Updates

  • Changes have been made to player blips in the Red Dead Online Beta:
    • Visibility of blips over long distances has been reduced
    • Players in other towns or region are no longer visible on the map

       

  • A new system to highlight aggressive players has been added to the Red Dead Online Beta:
    • Map position (and the position of Posse members) will become more visible to other players
    • Player blips will become progressively darker if they are hostile

       

  • Changes have been made to the Law in the Red Dead Online Beta
    • Criminal behavior now carries bounty values and honor consequences that scale based on the severity of the crime.
    • Bounty Hunters have been added to the Red Dead Online Beta

       

  • Changes have been made to Parleys and Feuds in the Red Dead Online Beta
    • Players are now able to initiate a Parley that applies to their attacker’s entire Posse after a single kill.
    • Alternatively, players can challenge an opponent by initiating a Feud, Posse Feud or Leader Feud after one kill

       

  • Daily Challenges have been added to the Red Dead Online Beta
  • Updates to make horse cargo more persistent have been added to the Red Dead Online Beta
  • Updates to make Loot more persistent have been added to the Red Dead Online Beta
  • Player and Posse Assassinations now factor in a players’ aggression level when selecting targets. Players with dark red blips are more likely to be selected as targets
  • Updates have been made to the PVP matchmaking for Stranger Missions

     

  • The following changes have been made to weapon balance in the Red Dead Online Beta:
    • All Weapons
      • Slightly reduced the range at which players can achieve critical damage from headshots
    • Varmint Rifle
      • Increased accuracy spread when distracted to bring the weapon in line with other fast-firing longarm weapons
      • Reduced lock-on range
      • Increased damage dealt to other players with body and limb shots
    • Carcano Rifle
      • Greatly increased damage dealt to other players
    • Rolling Block Rifle
      • Greatly increased damage dealt to other players
  • Weapons purchased via the Social Club catalogue website will now be delivered to the stored weapon inventory on the horse instead of replacing one of the equipped weapons
  • Increased the visibility of trail effects for arrow projectiles, making it easier to see both where the projectile lands when firing and where the projectiles are being fired from
  • Fire / Poison Arrows will now yield a regular Arrow when picked pack up after being fired

     

  • Changes have been made to multiple Ability Cards and their indicators:
    • All Dead Eye Cards:
      • Dead Eye no longer gives perfect accuracy (except when using the card Paint It Black)
    • The Short Game:
      • Required distance to the enemy has been reduced, with the damage dealt increasing the closer the player gets to the enemy
      • This Ability becomes active for two seconds when damaging a nearby enemy
    • Peak Condition:
      • Sprinting drains less Stamina at all Tiers
      • Maximum damage bonus has been reduced
      • Damage bonus now scales with the fill percentage of the Stamina Tank
      • This Ability becomes active for two seconds when dealing damage
      • This Ability becomes active when stamina is below full
    • Slow and Steady:
      • Dead Eye drains when damage is taken
    • Eye for an Eye:
      • This Ability now works while the player is in Dead Eye
      • Dead Eye on each given headshot has been reduced at Tier 2 and Tier 3 to allow consistency with other Ability Cards
      • Dead Eye is only granted if the headshot kills an enemy
    • The Unblinking Eye
      • This Ability becomes active while in Eagle Eye
      • This Ability becomes active while in Dead Eye
    • Winning Streak
      • This Ability becomes active for two seconds when damaging an enemy
  • Changes have been made to the following Free Roam Events:
    • Free Roam Event – Cold Dead Hands:
      • Players can now only hold the bag for 1 minute consecutively before it is forcibly respawned
      • Players will now receive 1.5x the normal points for carrying the bag during the final minute of the event
      • Two bags are now spawned during the event
      • Locations have been updated
      • Maximum player count has been reduced to 16 players
    • Free Roam Event – Dispatch Rider:
      • When a player mounts the objective horse, they are now invulnerable and cannot be targeted for a short time, their Health, Stamina and Deadeye Tanks are refilled, and their Cores are overpowered for 60 seconds
      • The objective horse now does not spook, run out of stamina, or become incapacitated
      • Maximum player count has been reduced to 16 players
    • Free Roam Event – King of the Castle:
      • The maximum player count has been reduced to 16 players

         

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